Founded Fuzzy Code Studio in 2015
Currently working full-time as a lead engineer making educational & positive impact games in Unity, Roblox, and other engines.
Also makes indie games!
Has released many games on a variety of platforms and utilizing technologies including Unity, Roblox, Typescript/Pixi.js/Node.js, C#, Java, Twitch, Discord, AI, real-time networking, API, HTTP.
Passion for game development, bots, AI agentic development
With 10+ years of experience making games, Ribbons is familiar with all aspects of game development.
Fun Fact
In addition to game dev Ribbons enjoys organic gardening, biking, and tending to her cats.
For inquiries, Ribbons can be reached at contact@fuzzycodestudio.com
My current personal project is Tempus Deorum - an indie MMO
Indie MMORPG
Composed of 8 separate projects that make up the game's frontend client, launcher, backend servers, and shared libraries.
Real-time networking (C# / LiteNetLib)
Secure session management, JWT, API, HTTPS, Encryption
Backend: C# / dotnet, Typescript / node.js, MariaDB, MySQL, Docker
Frontend: Unity 6, Core and Unity assemblies
Shared: Class libraries, data model definitions, dev tools
Below are assorted screenshots and videos from the past 10 years, somethings I cannot share